EDITORIAL LINK 2022 Journal: a collection on practice-led research vol. II

Authors

DOI:

https://doi.org/10.53450/2179-1465.RG.2022v13i3p3-4

Keywords:

Design, Revista GEMINiS, LINK Practice-led Research Group, Global South

Abstract

In this second volume of the Dossier: LINK2022 Journal - Practice-led Research in Communication and Design, we
bring another seven original articles selected from the presentations of researchers from Brazil, New Zealand, and Thailand held at LINK 2021 – International Conference in Practice-led research in Art, Communication and Design. The conference attracted around 400 individual participants from 19 countries, and the editors selected the best works for submission of a text that could give depth to the ideas introduced at the conference and available on the LINK YouTube Channel here: https://www.youtube.com /channel/UCeb2Wvf0qBNS5Hi0E60iXxg. The first part of the second volume addresses the issue of platforms in film festivals, Tik Tok and crunch time
practices in video game production. The second part focuses on teaching Design through case studies and teaching practices that address notions such as interdisciplinarity, critical thinking, visuality and materiality. The texts in this volume thus form a broad, rich and diverse panorama of practice-oriented research approaches in contemporary times. In this way, the articles demonstrate the potential of these approaches and stimulate new research that expands the potential of this field of increasing relevance and interest to the academic community. This bilingual version reinforces the LINK Practice-led Research group's commitment to promoting the projects and methodologies used in practice-led research, particularly in Global South epistemologies.

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Author Biographies

Marcos Mortensen Steagall, Auckland University of Technology

Marcos Mortensen Steagall is a senior lecturer at the Auckland University of Technology - AUT. He is the Communication Design Postgraduate Strand Leader and Programme Leader of the Communication Design bachelor at AUT South. He holds a Master (2000) and PhD (2006) in Communication & Semiotics acquired in The Pontifical Catholic University of Sao Paulo, Brazil, and a PhD in Art & Design granted by Auckland University of Technology in 2019. His research interests are connected to visual semiotics; practice-oriented research methodologies in Art, Design and Technology; Lens-based image-making and indigenous epistemology.

João Massarolo, Universidade Federal de São Carlos

João Carlos Massarolo: cineasta, professor universitário, Doutor em Cinema pela USP, é diretor e roteirista de vários filmes, entre os quais, São Carlos / 68 e O Quintal dos Guerrilheiros. Publicou: O Potencial narrativo dos videogames e Povo no Cinema: Um estudo sobre Abril Despedaçado, entre outros artigos. É professor associado da Universidade Federal de São Carlos e, atualmente, pesquisa a narrativa transmídia.

Sergio Nesteriuk Gallo, Universidade Anhembi Morumbi

Professor Sergio Nesteriuk is Head of Research and Postgraduate studies in Art and Design at University Anhembi Morumbi, Brazil. He is one of the pioneers of games design studies in Brazil and an academic researcher, independent producer, script and project consultant with international experience, and particular interest in game design, animation, film, television series and transmedia.

Dario Mesquita, Universidade Federal de São Carlos

Doctorate in Design from Anhembi Morumbi University, with a master's degree in Image and Sound from the Federal University of São Carlos (2012) and a degree in Social Communication - Habilitação: Journalism at the Federal University of Piauí (2006). Assistant Professor at the Federal University of São Carlos. Executive editor of GEMInIS Magazine. Member of GEMInIS - Image and Sound Interactive Media Study Group, included in UFSCar's Image and Sound Post -Graduation Program; and of OBITEL - Ibero -American Observatory of Television Fiction. Has experience in the area of ​​Communication, with a focus on Digital Media, mainly addressing the following topics: digital games, design, communication, immersion, transmission and interactivity.

References

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Published

2022-06-30

How to Cite

MORTENSEN STEAGALL, M.; MASSAROLO, J.; NESTERIUK GALLO, S.; MESQUITA, D. EDITORIAL LINK 2022 Journal: a collection on practice-led research vol. II. Revista GEMInIS, [S. l.], v. 13, n. 3, p. 3–4, 2022. DOI: 10.53450/2179-1465.RG.2022v13i3p3-4. Disponível em: https://revistageminis.ufscar.br/index.php/geminis/article/view/747. Acesso em: 3 jul. 2024.

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