Design and overdesign of transmian universes: An analysis of Halo
Keywords:
Halo, design, overdesign, narrativa, transmídiaAbstract
This article deals with the presence of the design of diverse forms in the conception of the transmodious narratives, for that were analyzed media products that served as expanders of the universe of the Halo franchise. This study proposes a look at the design that, although quoted, is little explored in the middle of the study of narratives. Halo is a gigantic expanding universe and this is only possible thanks to the creation and appropriation of various apes, so many visual and conceptual, in order to create the impression that this universe is alive and functional even when its media are not directly accessed. For this we then have the notion of overdesign concept that fosters design as a diegetic generator for these worlds, giving the notion that they are real when they contact the public through their extensions.Downloads
References
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