TEORIAS E TÉCNICAS DO CINEMA DE REALIDADE VIRTUAL

UMA REVISÃO SISTEMÁTICA QUALITATIVA DA LITERATURA

Autores

Palavras-chave:

Cinema, Cinema de Realidade Virtual, Revisão Sistemática Qualitativa da Literatura

Resumo

Este artigo apresenta uma Revisão Sistemática Qualitativa da Literatura, com o objetivo de esclarecer o que é o Cinema de Realidade Virtual (CRV), e as técnicas utilizadas para conduzir o olhar do espectador. Um total de 120 artigos foram retornados em três bases de dados (Scopus, Springer e IEEE) dos quais 34 artigos possibilitaram responder nossas questões. Diante disso, concluímos que o CRV pode ser definido como um novo tipo de filme que fornece aos espectadores uma experiência imersiva em um universo de 360 graus e utiliza-se de pistas imagéticos e/ou sonoros para orientar o espectador durante a narrativa.

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Biografia do Autor

Iury Matheus Costa Silva, Universidade Federal da Paraíba

Mestrando em Computação, Comunicação e Artes pela Universidade Federal da Paraíba (UFPB). Bacharel em Comunicação Social com linha de formação em Educomunicação pela Universidade Federal de Campina Grande (UFCG).

Guido Lemos de Souza Filho, Universidade Federal da Para´´iba

Bacharel em Ciência da Computação pela Universidade Federal da Paraíba (1988), mestre (1991) e doutor (1997) em Informática pela Pontifícia Universidade Católica do Rio de Janeiro. Atualmente é professor Titular na Universidade Federal da Paraíba e pesquisador do Laboratório de Aplicações de Vídeo Digital (LAVID).

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Publicado

2020-12-21

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COSTA SILVA, Iury Matheus; DE SOUZA FILHO, Guido Lemos. TEORIAS E TÉCNICAS DO CINEMA DE REALIDADE VIRTUAL: UMA REVISÃO SISTEMÁTICA QUALITATIVA DA LITERATURA. Revista GEMInIS, [S. l.], v. 11, n. 2, p. 243–265, 2020. Disponível em: https://revistageminis.ufscar.br/index.php/geminis/article/view/506. Acesso em: 24 nov. 2024.

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