Tap The Tap

a case study of Brazilian advergaming

Authors

Abstract

The “advergame” neologism comes from the combination of the words “advertise” and “game”. Understood as a promotional strategy that uses games (especially digital ones) as a communication and marketing tool, such practice has been gaining strength on the advertising market, as many brands are using it to promote products and services. In this article, we will analyze the digital advergame Tap the Tap, created especially for the purposes of this work. This game was developed in August 2019 for Let’s Beer brewery, from São Paulo, with the intention of observing how a game in this category could promote the consumption of a product, making an impact on its sales result. We will discuss the aspects of the contemporary promotional culture, the ever-increasing use of games in areas that go beyond entertainment, some definitions and characteristics of the term advergame, the production process of Tap the Tap, and, finally, some results generated by the game on the week it was released along with Let’s Beer brewery.

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Author Biographies

Vicente Martin Mastrocola, ESPM - São Paulo

Professor adjunto das disciplinas de Plataformas Digitais, Game Essentials e Game Design para as graduações de Sistemas de Informação e Publicidade e Propaganda na ESPM (São Paulo, Brasil). Doutor em Comunicação e Práticas de Consumo pela ESPM. Pós-Doutorado pela Paneurópska Vysoká Skola, PVS, Eslováquia.

Carlos Rafael Gimenes das Neves, ESPM - São Paulo

Professor das disciplinas de Web, Programação e Projetos para as graduações de Sistemas de Informação e Publicidade e Propaganda na ESPM (São Paulo, Brasil). Diretor de Tecnologia da Smooh (São Paulo, Brasil). Mestre em Engenharia da Computação pelo ITA.

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Published

2020-03-15

How to Cite

MASTROCOLA, V. M.; GIMENES DAS NEVES, C. R. Tap The Tap: a case study of Brazilian advergaming. Revista GEMInIS, [S. l.], v. 10, n. 3, p. 109–120, 2020. Disponível em: https://revistageminis.ufscar.br/index.php/geminis/article/view/479. Acesso em: 22 jul. 2024.

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Section

Espaço Convergente

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